1#ifndef DUNE_ALUGRID_TRANSFORMATION_HH
2#define DUNE_ALUGRID_TRANSFORMATION_HH
4#include <dune/common/fvector.hh>
5#include <dune/common/fmatrix.hh>
10 template<
class ctype,
int dimw >
16 typedef FieldMatrix< ctype, dimension, dimension >
WorldMatrix;
Definition: alu3dinclude.hh:63
Definition: transformation.hh:12
FieldMatrix< ctype, dimension, dimension > WorldMatrix
Definition: transformation.hh:16
ALUGridTransformation(const WorldMatrix &matrix, const WorldVector &shift)
Definition: transformation.hh:18
FieldVector< ctype, dimension > WorldVector
Definition: transformation.hh:15
WorldVector evaluateInverse(const WorldVector &y) const
Definition: transformation.hh:30
WorldVector evaluate(const WorldVector &x) const
Definition: transformation.hh:23
static const int dimension
Definition: transformation.hh:13