*** new 5.7.12
Token Name: MAXSPELLLEVEL.x
Variables Used (x): Number (The class number).
What it does:
The value returned is an integer containing the highest spell level that the class can cast (for most RSRD classes this will either be 9 (for Wizards) or 4 (for Rangers etc)).
*** new 5.10.1
Token Name: SPELLBOOK.x.y
Variables Used (x): Number (The Spell book Number of the spell book you wish to display).
* The known spell book is spell book number 0.
* The racial innate spell book is spell book number 1.
* Other innate spell books are spell book number 2 or up.
* The innate spell books will not exist if the character does not have innate spells.
Variables Used (y): Text (The property of the spell book you wish to display).
* NAME - Display the name of the indicated spell book or list.
* NUMPAGES - Display the total number of pages in the spell book (or 0 if there are no pages, such as in a prepared spell list).
* NUMPAGESUSED - Display the number of pages currently in use for the spell book (or 0 if there are no pages, such as in a prepared spell list).
* NUMSPELLS - Display the number of spells in the spell book or list.
* PAGEFORMULA - Display the page formula for the spell book (or an empty string if there are no pages, such as in a prepared spell list).
* TYPE - Display the type (e.g. Known Spells, Prepared List) of the spell book or list.
What it does:
Displays information about the character's spell book or spell list.
Example:
SPELLBOOK.0.NAME
Displays the name of the 1st spell book for the character.
Token Name: SPELLBOOKNAME.x
Variables Used (x): Number (The book number of the spellbook title you wish to display).
What it does:
Example:
SPELLBOOKNAME.0
Display Spell Book 0 (the default spellbook).
*** updated 5.17.7
Token Name: SPELLLISTx.y.z
Variables Used (x): Text (Spellbook Option. See below)
Variables Used (y): Number (Class Number - 0 index array).
Variables Used (z): Number (Spellcasting Level - 0-9).
Variables Used (w): Number (Book Number. Optional).
What it does:
BOOK
- Displays a comma delimited list of spells
known to spellcaster class number y for level z of book w.
CAST
- Displays the number of spells you can cast
for spellcaster class number y for level z.
CLASS
- Displays the spellcaster class
information.
CLASS.y
- Displays the spellcaster classname for
class number y.
CLASS.y.CASTERLEVEL
- Displays the effective
casting level for spells cast by spellcaster class y, including
bonus levels from other classes.
CLASS.y.CONCENTRATION
- Displays the concentration
check bonus for spells cast by spellcaster class y (empty if no
formula is defined in the game mode).
CLASS.y.LEVEL
- Displays the spellcaster's class
level for spellcasting class y.
DC
- Displays the casting DC for a z level spell
for spellcaster class y.
DCSTAT
- Displays the STAT used to figure out the
DC of a z level spell cast by spallcaster class y.
MEMORIZE
- Returns a boolean "true" if the
spellcaster class y needs to memorize spells, "false" if
otherwise.
TYPE
- Displays the spell type (e.g. Arcane or
Divine) of spellcaster class y.
KNOWN
- Displays how many spells spellcaster class
y can know for level z. For Clerics with domains, this does not
include domain spells.
Example:
SPELLLISTCAST.0.1
Displays how many spells the character can cast for the 1 st level of the 1 st spellcaster class the character has.
SPELLLISTTYPE.0.1
Displays the spell list type of the 1 st spellcaster class the character has.
*** updated 6.1.9
Token Name: SPELLMEM.v.w.x.y.z
Variables Used (v): Number (Spell class).
Variables Used (w): Number (Spellbook).
Variables Used (x): Number (Spell level).
Variables Used (y): Number (Number of the spell in known spells list).
Variables Used (z): Text (Spell property).
What it does:
APPLIEDNAME
- Display a list of adjectives for
metamagic feats or abilities modifying this spell.
BASENAME
- Display the name of the spell,
unmodified by abilities such as metamagic feats or abilities.
BASEPPCOST
- Display the PPCOST for the a
spell.
BONUSSPELL
- Display an * is the spell is a
domain/specialty spell, display ** if it is ONLY a domain/specialty
spell.
COMPONENTS
- Display the necessary components of
the indicated spell.
CASTERLEVEL
- Display the caster level (including
bonuses) of the indicated spell.
CASTINGTIME
- Display the casting time of the
indicated spell.
CLASS
- Indicates spellcaster classname.
CONCENTRATION
- Displays the concentration check
bonus for the indicated spell (empty if no formula is defined in
the game mode).
CT
- Display the Casting Threshold of the
indicated spell.
DC
- Display the DC of the indicated spell.
DCSTAT
- Display the STAT used to figure out DC of
spell
DESC
- Display the description of the indicated
spell.
DESCRIPTION
- Display the description of the
indicated spell.
DESCRIPTOR
- Display the discriptor of the
indicated spell.
DURATION
- Display the duration of the indicated
spell.
EFFECT
- Display the effect of the indicated
spell.
EFFECTTYPE
- Display the type of effect of the
indicated spell.
FULLSCHOOL
- Display the school, if any, of the
indicated spell in long form.
NAME
- Display the name of the indicated
spell.
RANGE
- Display the range of the indicated
spell.
SAVEINFO
- Display the save info of the indicated
spell.
SCHOOL
- Display the school, if any, of the
indicated spell in short form.
SOURCE
- Display the source of the indicated spell
in long form.
SOURCELEVEL
- Display all the sources and levels
of the indicated spell (Wiz3,Sor3).
SOURCELINK
- Display the URL of the online system
reference document for the indicated spell.
SOURCEPAGE
- Display the source page of the
indicated spell.
SOURCESHORT
- Display the source of the indicated
spell in short form.
SOURCEWEB
- Display the URL of the source of the
indicated spell.
SUBSCHOOL
- Display the subschool, if any, of the
indicated spell.
SR
- Display the spell resistance properties of
the indicated spell.
SRSHORT
- Returns an "N" if spell the spell
ignores resistance, "Y" if it does not.
TARGET
- Display the target of the indicated spell
(contents of the TARGETAREA lst tag).
TIMES
- Display the number of times the indicated
spell is in the spellbook.
TIMEUNIT
- Display the unit of time (i.e.
Encounter, Week, Month, etc.).
TYPE
- Display the type (i.e. Arcane or Divine) of
spell class.
Example:
SPELLMEM.0.1.2.3.NAME
Displays the Name of the fourth 2 nd level spell in the second spellbook for the first character class.
Token Name: SPELLPOINTS
What it does:
Use only for Deadlands. Gives the number of Spellpoints the character has.
Example:
SPELLPOINTS
Gives the number of Spellpoints the character has.