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Class Summary | |
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BlindSpot | A blind spot is used to prevent something from moving to a specified angle. |
ComponentBase | The abstract class for the basic ship components. |
ComponentBase.HiddenComponentHelper | Only visible towards subclasses. |
ComponentManager | Manages the different components that can be assigned to a ship. |
MineComponent | The class that represents the component on the Ship that drops a mine. |
NavalRules | Class that discribes the rules of Naval Robocode. |
RadarComponent | A class that resembles a radar component for on a ship. |
WeaponComponent | A class that resembles a weapon component for on a ship. |
Enum Summary | |
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ComponentType | Describes what the component represents. |
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